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1996-06-25
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2KB
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52 lines
Stars v0.9. Copyright (c) 1996 Thom van Os (thom@usn.nl).
Right to freely copy and use non-commercially is hereby granted.
The user assumes all risks. The author can not be held responsible
for any damages suffered by the use or misuse of this product.
(If you configured your /etc/vga/libvga.config correctly, you should
be fine though).
This program uses svgalib to put your screen in 640x480x256 mode and
plots a lot of dots on your screen. The user is able to rotate and
manipulate the stuff in real-time by using his keyboard. A complete
manual is not available at the moment, but by pressing NumLock while
running stars you'll see some of the options (just some of them though,
so play around with the keyboard to find the rest).
Send me some email and tell me what you think of it.
Have fun,
Thom van Os (thom@usn.nl thom@ixe.net)
------------------------------------------------------------------------------
Known bugs:
- Reading big 3D object files may sometimes result in a crash (especially
if you don't have enough (virtual) memory).
- In some wierd cases your current font will be trashed when you exit stars,
this can be fixed by typing "setfont default8x16".
------------------------------------------------------------------------------
Credits:
Thom van Os almost all of it.
Marco van der Kolk font code, 3D solid parser, morph, plane solid
Elmar Kolkman gravity, ball objects
Lesley Edens objects: cone, galaxy, rings
------------------------------------------------------------------------------
Future:
Manual real soon now ;-)
multi-mode support svgalib doesn't work very well on my S3-964/TI3025 yet
Source cleanup so I can distribute it
Demo mode
Object shading
Star-Wars scroller
Stereo output
Audio input
Bigger stars/planets
Faster morph
Multi-user N-D combat sim.